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Gleeok

更新 2026-10-16· バージョン 1.2.1Dragon, Sky

A Gleeok is a three-headed dragon on the surface and in the sky. Each head is fire, ice or lightning, and a King Gleeok uses all three. Shoot a head in the eye and that head goes limp. When all three drop, the body crashes. On the ground the heads tear off and you have to destroy them before they return to the neck.

同族

Eyes first

A Keese or Aerocuda eyeball on the arrow is the reliable way to hit an eye while the heads are moving. You do not need a Lynel bow for a common Gleeok if the arrow homes. Bring enough arrows for several volleys, because a head recovers if you leave it. Tulin's gust, once you have it, lifts you into bullet time so the next eye is easier.

Fire heads lay burning ground, ice heads throw freezing blasts, and lightning heads strike in rings. Keep moving and do not stand under the neck. When the body falls, sprint in. The crash stuns it. Attack the loose heads on the ground. If a head wriggles back to the neck, you are back to shooting eyes in the air.

Horns, and the king

Gleeok horns are among the strongest fuses in the game, and they keep their element. A fire horn, an ice horn or a lightning horn on a durable weapon is an endgame tool. Wings and guts are elixir parts. One Gleeok is a better use of your eyeball stack than ten camps, once you can survive the fall pattern.

King Gleeoks sit on high sky islands and cycle fire, ice and lightning in one fight. The updraft from their attacks can be caught with the paraglider for more bullet time. Cold or heat will tick at you depending on the element it is using, so a meal that handles both, or just constant movement, matters more than a perfect armor set. They return after a Blood Moon. Mark the island.

Field notes

ItemDetail
Weak pointEach head's eye
On the groundDestroy the loose heads
DropsElemental horn, wing, guts

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