The Sims 2: New Vegas: A Unique 'Remaster' for Obsidian's Beloved RPG

In an unexpected twist, Fallout: New Vegas fans are treated to a novel 'remaster' in the unexpected realm of The Sims 2. While the original RPG debuted six years after The Sims 2, modder FalloutPropMaster is embarking on an ambitious project to recreate the Mojave Wasteland within the life simulation game.

PropMaster's decision to utilize The Sims 2 instead of existing Fallout: New Vegas modding tools stems from his inspiration drawn from recreated New Vegas casinos within the former. The mod, aptly titled The Sims 2: New Vegas, aims to faithfully depict the game's world and incorporate elements from its beta version.

Despite his previous modding experience with Fallout 3 and New Vegas, PropMaster acknowledges his unfamiliarity with The Sims. However, he is employing various third-party tools to import objects and elements from New Vegas into the life sim.

The project has witnessed steady progress since its announcement, with updates showcasing the layout of New Vegas strip, Goodsprings under construction, and a custom New Vegas UI featuring a cameo by Mortimer Goth. These updates suggest that the mod may lean towards a colony simulation style rather than a strict recreation of the original RPG.

While some critics question the validity of referring to this project as a remaster, others embrace the unconventional approach. It challenges the traditional notion of remakes by exploring the possibilities of rebuilding a game on a completely different foundation.

The project aligns with recent examples of innovative reimaginings, such as Bloodborne as a kart racer. It invites speculation about the potential for Half-Life in Flight Simulator, Command and Conquer in Street Fighter, and other similarly unexpected crossovers.